Platform
The Platform service can be used to get information about your current device. You can get all of the platforms associated with the device using the platforms
method, including whether the app is being viewed from a tablet, if it's on a mobile device or browser, and the exact platform (iOS, Android, etc). You can also get the orientation of the device, if it uses right-to-left language direction, and much much more. With this information you can completely customize your app to fit any device.
Usage
import { Platform } from '@ionic/angular';
@Component({...})
export class MyPage {
constructor(public platform: Platform) {
}
}
Methods
is(platformName: Platforms) => boolean
Depending on the platform the user is on, is(platformName)
will return true or false. Note that the same app can return true for more than one platform name. For example, an app running from an iPad would return true for the platform names: mobile
, ios
, ipad
, and tablet
. Additionally, if the app was running from Cordova then cordova
would be true.
Parameters
Name | Type | Description |
---|---|---|
platformName | Platforms | Name of the platform. Available options are android, capacitor, cordova, desktop, electron, hybrid, ios, ipad, iphone, mobile, phablet, pwa, tablet |
Platforms
Below is a table listing all the possible platform values along with corresponding descriptions.
Platform Name | Description |
---|---|
android | a device running Android |
capacitor | a device running Capacitor |
cordova | a device running Cordova |
desktop | a desktop device |
electron | a desktop device running Electron |
hybrid | a device running Capacitor or Cordova |
ios | a device running iOS |
ipad | an iPad device |
iphone | an iPhone device |
mobile | a mobile device |
mobileweb | a web browser running in a mobile device |
phablet | a phablet device |
pwa | a PWA app |
tablet | a tablet device |
Customizing Platform Detection Functions
The function used to detect a specific platform can be overridden by providing an alternative function in the global Ionic config. Each function takes window
as a parameter and returns a boolean.
import { IonicModule } from '@ionic/angular';
@NgModule({
...
imports: [
BrowserModule,
IonicModule.forRoot({
platform: {
/** The default `desktop` function returns false for devices with a touchscreen.
* This is not always wanted, so this function tests the User Agent instead.
**/
'desktop': (win) => {
const isMobile = /Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(win.navigator.userAgent);
return !isMobile;
}
},
}),
AppRoutingModule
],
...
})
type PlatformConfig = {
android?: ((win: Window) => boolean) | undefined;
capacitor?: ((win: Window) => boolean) | undefined;
cordova?: ((win: Window) => boolean) | undefined;
desktop?: ((win: Window) => boolean) | undefined;
electron?: ((win: Window) => boolean) | undefined;
hybrid?: ((win: Window) => boolean) | undefined;
ios?: ((win: Window) => boolean) | undefined;
ipad?: ((win: Window) => boolean) | undefined;
iphone?: ((win: Window) => boolean) | undefined;
mobile?: ((win: Window) => boolean) | undefined;
mobileweb?: ((win: Window) => boolean) | undefined;
phablet?: ((win: Window) => boolean) | undefined;
pwa?: ((win: Window) => boolean) | undefined;
tablet?: ((win: Window) => boolean) | undefined;
};
platforms() => string[]
Depending on what device you are on, platforms
can return multiple values. Each possible value is a hierarchy of platforms. For example, on an iPhone, it would return mobile
, ios
, and iphone
.
ready() => Promise<string>
Returns a promise when the platform is ready and native functionality can be called. If the app is running from within a web browser, then the promise will resolve when the DOM is ready. When the app is running from an application engine such as Cordova, then the promise will resolve when Cordova triggers the deviceready
event. The resolved value is the readySource
, which states the platform that was used.
For example, when Cordova is ready, the resolved ready source is cordova
. The default ready source value will be dom
. The readySource
is useful if different logic should run depending on the platform the app is running from. For example, only Capacitor and Cordova can execute the status bar plugin, so the web should not run status bar plugin logic.
isRTL() => boolean
Returns if this app is using right-to-left language direction or not. We recommend the app's index.html
file already has the correct dir
attribute value set, such as <html dir="ltr">
or <html dir="rtl">
. W3C: Structural markup and right-to-left text in HTML
isLandscape() => boolean
Returns true
if the app is in landscape mode.
isPortrait() => boolean
Returns true
if the app is in portrait mode.
width() => number
Gets the width of the platform's viewport using window.innerWidth
.
height() => number
Gets the height of the platform's viewport using window.innerHeight
.
url() => string
Get the current url.
testUserAgent(expression: string) => boolean
Returns true
if the expression is included in the user agent string.
Parameters
Name | Type | Description |
---|---|---|
expression | string | The string to check in the user agent |
Events
pause
The pause
event emits when the native platform puts the application into the background, typically when the user switches to a different application. This event emits when a Cordova/Capacitor app is put into the background but doesn't fire in a standard web browser.
Usage
this.platform.pause.subscribe(async () => {
alert('Pause event detected');
});
resize
The resize
event emits when the browser window has changed dimensions. This could be from a browser window being physically resized, or from a device changing orientation.
Usage
this.platform.resize.subscribe(async () => {
alert('Resize event detected');
});
resume
The resume
event fires when the native platform pulls the application out from the background. This event emits when a Cordova/Capacitor app comes out from the background but doesn't fire in a standard web browser.
Usage
this.platform.resume.subscribe(async () => {
alert('Resume event detected');
});